Module 2: Creating and Animating a Character
This week we were tasked with creating a 3d human model, "rig" the model and then animating the model.
<Blender Tutorial, How I Create 3D Animated Characters with Blender in 15 Minutes, CG Geek, viewed on 22/-7/2022
>
I adapted the process of creating my model from the video above. However, as you can see, I chose to do a goblin over a troll, as shown in the video.
I also used this as concept art for my goblin.
<https://www.deviantart.com/darksealstudios/art/Goblin-Chibi-821925661>
After moulding the model as best as I could:
Added eyes, loincloth, neckless and two earrings as I thought this would be a good addition.
After rigging up my bones, I found that my addons (see picture above) had interesting effects when animating.
After finally fixing this issue via the apply all transformation, set the start origin to 3d curser. (see image below)
and after all, here are my final animation.
Idle:
Waving:
Walking:
Walking on the spot:
Hope you all have a wonderful day.
Until next time.
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Status | In development |
Author | Ove_frode |
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