Module 2: Creating and Animating a Character


This week we were tasked with creating a 3d human model, "rig" the model and then animating the model.

<Blender Tutorial,  How I Create 3D Animated Characters with Blender in 15 Minutes, CG Geek, viewed on  22/-7/2022

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I adapted the process of creating my model from the video above. However, as you can see, I chose to do a goblin over a troll, as shown in the video.

I also used this as concept art for my goblin.

  <https://www.deviantart.com/darksealstudios/art/Goblin-Chibi-821925661>



After moulding the model  as best as I could:

Added eyes, loincloth, neckless and two earrings as I thought this would be a good addition. 


After rigging up my bones, I found that my addons (see picture above) had interesting effects when animating.


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After finally fixing this issue via the apply all transformation, set the start origin to 3d curser. (see image below)

and after all, here are my final animation.

Idle:

Waving:


Walking:


Walking on the spot:


Hope you all have a wonderful day.

Until next time.

Files

Goblin2.0.blend 8.2 MB
Jul 26, 2022

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