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Module 4: Simple Game and Ideation Plus Tutorial
August 09, 2022
by
Ove_frode
Tutorial 3: This week we were tasked with learning the ins and outs of NavMesh, which allows you to map out the environment, so we don't have to run expensive pathfinding calculations. For this task,...
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Game Ideas
August 03, 2022
by
Ove_frode
This will be updated but please have a look. For my first game idea: I will use an FPS outlook to showcase this idea, but the game's core can be used in many different genres. Now here me out. The cor...
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Module 3: Terrains and ProBuilder Plus Tutorial
August 02, 2022
by
Ove_frode
With this devlog, I will showcase the tutorial work alongside the week three self-study work. The first Tutorial work was to add our barrel created in week one self-study and add a simple model from o...
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Module 2: Creating and Animating a Character
July 26, 2022
by
Ove_frode
This week we were tasked with creating a 3d human model, "rig" the model and then animating the model. <Blender Tutorial, How I Create 3D Animated Characters with Blender in 15 Minutes, CG Geek, viewe...
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Module 1: Barrel and Tasmanian Tourist Attraction
July 19, 2022
by
Ove_frode
Module 1: This task allowed us to learn about modelling and get used to using the program 'Blender'. I am relatively new to Blender, so I used the following tutorials for my barrel. Creating a Stylize...
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