KIT109 Assignment 3 - Checkpoint 5: UI and Polish
UI and Polish
UI Elements
Health
This appears at the top of the screen in the middle
The score
This appears at the top on the right. Each block that lands is adding 1 to the score unless the player misses then no score is added but a heart is removed and if the player lands near-perfectly then the score adds a mutiplier.
Paused
This will appear when the player hits the Esc key.
This has the option to continue playing the game, to go back back to the main menu, quit the game. Buttons yet to make work are restart and settings/options
The main menu
This will appear when the player starts the game or chooses to go back to the main menu.
If the player hits the X at the top of the screen the game will quit, start will send the player to the unlimited tower game to see how high they can go, levels will send the player to the level menu and options the options menu.
Options
When the player decides to use the option menu
As of right now, the sliders work but sadly the sound hasn’t been implemented.
Levels
If the player wants to play a game that has an end to it and isn’t going for the highest score
The levels are worked in an x 10 multiplier so level one is 10 blocks before you need to place the roof of the tower and level 4 is 40 before the roof.
Game Over
When the player loses all their lives.
Level Complete
If the player is playing one of the levels and completes it.
Showing different options:
Witches Tower Enterprise
Status | In development |
Author | Ove_frode |
More posts
- KIT109 Assignment 3 - Checkpoint 4 : Presentation and GraphicsOct 12, 2021
- Whiches Tower Enterprise Feedback SurveyOct 08, 2021
- KIT109 Assignment 3 - Checkpoint 3 : Player interactionsSep 25, 2021
- KIT109 Assignment 3 - Checkpoint 2 : Basic Level BlockingSep 19, 2021
- KIT109 Assignment 3 - Checkpoint 1Sep 14, 2021
- KIT109 Assignment 2 -Witches Tower EnterpriseAug 28, 2021
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