KIT109 Assignment 3 - Checkpoint 5: ​UI and Polish


UI and Polish

UI Elements

Health

This appears at the top of the screen in the middle

The score

This appears at the top on the right. Each block that lands is adding 1 to the score unless the player misses then no score is added but a heart is removed and if the player lands near-perfectly then the score adds a mutiplier.

Paused

This will appear when the player hits the Esc key.

This has the option to continue playing the game, to go back back to the main menu, quit the game. Buttons yet to make work are restart and settings/options

The main menu

This will appear when the player starts the game or chooses to go back to the main menu.

If the player hits the X at the top of the screen the game will quit, start will send the player to the unlimited tower game to see how high they can go, levels will send the player to the level menu and options the options menu.

Options

When the player decides to use the option menu

As of right now, the sliders work but sadly the sound hasn’t been implemented.

Levels

If the player wants to play a game that has an end to it and isn’t going for the highest score

The levels are worked in an x 10 multiplier so level one is 10 blocks before you need to place the roof of the tower and level 4 is 40 before the roof. 

Game Over

When the player loses all their lives.

Level Complete

If the player is playing one of the levels and completes it.

Showing different options:

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